## **Overview**
**Related Modules:**
[Graphic](Graphic.md)
**Description:**
Defines a 3 x 3 matrix.
**Since:**
1.0
**Version:**
1.0
## **Summary**
## Public Member Functions
Matrix3 () | Defines a Matrix3 instance and initializes the 3 x 3 matrix data. |
Matrix3 (T m00, T m01, T m02, T m10, T m11, T m12, T m20, T m21, T m22) | Defines a Matrix3 instance and initializes the 3 x 3 matrix data. |
~Matrix3 () | A destructor used to delete the Matrix3 instance. |
GetData () const | Obtains the 3 x 3 matrix data. |
Determinant () const | Obtains the determinant of the matrix. |
Inverse () const | |
operator new (size_t size) | |
operator delete (void *p) | Overrides the delete function. |
## Static Public Member Functions
Static Public Member Function Name | |
---|---|
Rotate (T angle, const Vector2< T > &pivot) | static Matrix3 Obtains a rotation matrix. After a matrix is rotated, its data is shifted leftwards by 15 bits. Therefore, the result data needs to be shifted rightwards by 15 bits. |
Scale (const Vector2< T > &scale, const Vector2< T > &fixed) | static Matrix3 Obtains the scaling matrix. After a matrix is scaled, its data is shifted leftwards by 8 bits. Therefore, the result data needs to be shifted rightwards by 8 bits. |
Translate (const Vector2< T > &trans) | static Matrix3< T > |